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There are 40,974 games in the database!

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Halo: Combat Evolved Cheats (XBOX)
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 Page: 2 3 4 5 6 7 8 9 10 11  

The Maw: No Flood in engine room
Rating: 50%
Play through the level as usual until you get to the engine room or the first time you go to the open armory. Before you go into the room, turn your flashlight on. If it is a cooperative multi-player game, have player two watch the back door with his flashlight on while player one gets all his items, then switch. Once you both get your ammunition, walk backwards out of the armory then continue as usually. If done correctly, there should be no Flood in the engine room. Note: You still may run into the invisible Flood in the armory and the little Flood in the engine room, but not the big ones.

In multi-player mode, when you are going to the room to blow up the couplings, in the hallway before you get there, have one person stay around in that area. Do not open the door. By doing this no big Flood will go after the person that will blow up the couplings.


Did this work for you?   or 
On: 2003-02-12  

The Maw: Stop the Sentinels in the engine room
Rating: 50%
Note: You can only do this in cooperative multi-player mode. When you reach the control room, have one player go up into the area where you open the tubes to blow up the reactors. Keep going past that area, then continue through the doors until you reach an area with a big piece of metal laying on the ground. Jump up on top of it, then jump to the spot in front of it. Then, jump up to the wall on the right and stand there. If you move from this spot, the Sentinels will just keep appearing. If you done correctly, the Sentinels will no longer bother the other player as they blow up the reactors.

Did this work for you?   or 
On: 2003-02-12  

The Pillar Of Autumn: Alternate view of lifeboat launch
Rating: 50%
At the place where you can see a lifeboat launch, go as fast as you can and do not bother to stop. If you moved fast enough, when you get to the airlock where the lifeboats launch, quickly look through the first airlock to see it launch.

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On: 2003-02-12  

The Pillar Of Autumn: Invincible marines
Rating: 50%
In the first mission, when you get your pistol from Keyes, go back to him. Melee attack him or shoot him. Cortana will say something and call for backup. You might want to have extra ammunition. The door to the right (when you are going back out) will open, and lots of invincible Marines will appear and attack you.

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On: 2003-02-12  

The Pillar Of Autumn: Intriguing posters
Rating: 50%
Before you enter the bridge, turn around. You should see a bulletin board with posters. Some of them say "Marine Scooters are for Squirts! No scooters on deck"; the lost poster from the movie Alien that reads "LOST: Calico Cat. Answers to the name Jonesy"; and a poster that shows earth near the moon with "Fight For Her" at the bottom.

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On: 2003-02-12  

Truth And Reconciliation: Good sniper location
Rating: 50%
At the very start there is a hill to the right. Go up it and go forward. You will notice a large rock that gives you a perfect shot at the Covenant.

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On: 2003-02-12  

Two Betrayals: Hidden weapons
Rating: 50%
When you get out of the building in the first part of the level, go up to the top of the ramp. Once there, you will find shotgun ammunition, a pistol, and a sniper.

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On: 2003-02-12  

Sidewinder: Get above the map
Rating: 50%
You can get above the map, allowing you to get around extremely quickly and can barely be seen by others. Put a tank near the teleporter area that you get to from the Blue Base teleporter. Then, get in a Ghost and ramp off the tank. You will be above the map.

Take a Ghost to the cliff that the warp in the Blue Base leads to. Get some speed and ride the Ghost sideways toward the mountain wall. Press X to exit the ghost a short distance before you reach the wall then press A to jump. The Ghost should push you up on top of the level.


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On: 2003-02-12  

Silent Cartographer: Easy completion
Rating: 50%
Take the first Warthog you get and drive it through the entire level. When you get to where you have to go through some trees, back up then ram forward. You will make it, and when you have to get out of it when you are at the "shafted" part, leave it there. When you get back it will be there. At the very end with all the Elites, just plow through them. Note: Make sure you get a passenger and a gunner at the start.

After the FMV sequence and the dropship drops you off, there will be Covenant waiting for you. As soon as you are dropped off, turn around and run away from the battle. Run to the security override location first. This way, you can pick up the rocket launcher earlier in the level. By now, the people will say they killed all of the Covenant in the opening battle. However, if you get into the Warthog and drive over there, they are still battling. Kill the remaining Covenant and get some people in your Warthog. When you get to the building with the Silent Cartographer, kill the Covenant and enter the structure. There will not be Covenant in the doorway, but the Elite with the sword will still be there. Continue and finish the level as usual.


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On: 2003-02-12  

Silent Cartographer: Easy kills
Rating: 50%
When the Warthogs drop from the sky, jump in and drive around as normal. You can take it almost anywhere, with some patience and some risk.

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On: 2003-02-12  

Silent Cartographer: Fun way to kill a Hunter
Rating: 50%
On the way down to the Map room will be a long room with two Hunters that are guarding the ramp that you must descend. Kill one of the Hunters to make things easier, then get in stampede range of the other Hunter. Make him charge at you repeatedly. Try to lure him out the entrance to the room he was in and get him near the dropoff where all the weapons and health packs were located. If done correctly, you will be able to get him to charge at you close enough to the cliff that when you step aside he will fall to his death. You can also jump down this way to a small ledge on the left to skip a lot of this level.

Did this work for you?   or 
On: 2003-02-12  

Silent Cartographer: Get Warthog past the tree
Rating: 50%
Go to the left side of the tree (between it and the canyon). Get out and go on the other side of the tree (the side where you usually cannot get to in the Warthog). Throw a plasma grenade in between the canyon and the jeep (just above the front wheel). The warthog should be halfway on one side and half on the other (the wheels may or may not shake when in this position). Then, get in the Warthog and drive forward. You should be able to squeeze through. You can also get more Marines by using the flipped over warthog and having them get in. drive back up against the tree tell them to get out and get in the other warthog (behind the tree). This is an easy way to kill the Hunters with the AA gun. Note: This is easier to do in multi-player mode because the other person can push it forwards while someone else throws the grenade.

Drive into the left wall of the canyon at a 45 degree angle. Time it so that you hit the wall just a few feet away from the tree. If done correctly, you should drive sideways on the canyon wall for just enough time to squeeze through the tree. Then as stated above, you can get more Marines. Alternately, if you are in multi-player mode and you cannot quite make it, put the Warthog on its side (by using the wall method). Have your partner in the other Warthog give you a light push to help get you through. Note: you have to be on your side, even if your partner gives you a push.


Did this work for you?   or 
On: 2003-02-12  

Two Betrayals: Easy completion
Rating: 50%
On the part with the land bridge after the room with Hunters, blow everything up with the rocket launcher. Make sure to get the Covenant Tank. This will make the Banshee fall off the bridge. There will be no enemies remaining. Next, jump (do not fall) onto the support of the control room pyramid. You will lose three life, but there are no enemy to worry about. You can now walk down, get the Banshee, and fly safely up to the big door. Kill the enemy with the Banshee and go to the control room.

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On: 2003-02-12  

Multi-player mode: Quick kill
Rating: 50%
When you are facing a partner in multi-player and you cannot find ammunition, sneak up behind him and hit him in the back for an instant kill.

In split screen multi-player mode, equip you pistol. When you see your opposition, place the aiming circle on their chest. After each shot, aim higher until you are aiming at their head. If done correctly, it only requires three shots to kill and will leave your friends wondering what hit them.

This is a very interesting way to kill a player in a car. This trick requires is a plasma grenade and a human pistol. If your opponent tries to run you over, dodge him by moving to the left of the car. Try to get into the side seat of the car. Once this is done, throw a plasma grenade down. Jump out of the car and run. The pistol is used for backup. This may take a few times, and a few deaths.


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On: 2003-02-12  

Multi-player mode: Suicide strategy
Rating: 50%
When on a difficult stage, send one of the players out to kill everybody and have the other player remain in a hiding spot with the plasma gun, shooting people. If the other player dies, go into hiding and wait for them to reappear.

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On: 2003-02-12  

Multi-player mode: Extra ammunition
Rating: 50%
In cooperative mode, have your friend kill you by hitting you in back with a melee attack. Then, have him pick up your ammunition, respawn again, and repeat. Have him keep killing you until he is full, then have your player pick up your ammo after he kills you. You will then have maximum ammunition. Note: this only works for the machine gun.

In some levels at corridors, you will see an orange flash when one of team passes through a checkpoint. When this happens, get one player to stand still and hold X to reload. while other player runs back down the corridor to make the orange flash appear again. When this happens, the player who has been standing still should now empty his magazine by firing off until the gun reloads itself. When the player that held X has obtained unlimited ammunition for that level, do the same with other player. Note: Once you have unlimited ammunition, let the weapon reload automatically. If you reload manually, change weapons, press X to enter any vehicle or gun turrets, or die, you will lose this effect.


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On: 2003-02-12  

Multi-player mode: Sniper locations in Battle Creek
Rating: 50%
There are multiple sniper platforms in various places around the level. You can access the large beam in the middle of the level either from running up it from the ground near the river, or you can jump over to it from one of the sniper rifle locations. On top is the rocket launcher, which is extremely useful in this small map. If you look along the beam, to your left is a small ridge which you can land on and is also a good sniper platform. You can also access the roofs of the structures from the right side if you are looking from the front doorway to the river.

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On: 2003-02-12  

Multi-player mode: Ambush in Sidewinder
Rating: 50%
In Sidewinder level, go to the blue base. Jump up on the cliff to the left of the base. Then, stand directly outside of the hallway that slants down. Look down, throw a human grenade, and jump. Immediately before it explodes, shoot a rocket down. Hold Back when in the air, and you should make it to a glitched location, with no scenery. Walk around a bit, and you should see a hole that leads to one of the level's tunnels. Stay there until someone comes under the hole. You should be able to jump down and ambush them unexpectedly.

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On: 2003-02-12  

Multi-player mode: Completing under legendary difficulty
Rating: 50%
If you are playing the levels in cooperative mode under the legendary difficulty setting, have one person stay behind and the other one charge into battle. Keep doing this until the room is cleared. Have the person with the worst inventory go into battle. When they lose their items when they die, you will still have the good weapons.

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On: 2003-02-12  

Multi-player mode: Spin The Gun
Rating: 50%
Create a multi-player game with one life instead of infinite. Start the game, find a gun on the ground, and shoot it with a gun that uses bullets. The gun will spin around. Have four people surround the gun, shoot it and whoever the gun points at after its done spinning will be killed. Whoever remains after the final kill is the winner, just like spin the bottle, but with guns.

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On: 2003-02-12  

Multi-player mode: Fun with plasma grenades
Rating: 50%
Create your own multi-player settings, and set infinite grenades and all vehicles. Start the multi-player game, then kill yourself. You will get plasma grenades after you have died once. Go to kill the other player. Throw a plasma grenade "under" his body and he will fly all over you. Throw more grenades on him for more fun.

You can also blow up vehicles with your plasma grenades. Throw a plasma grenade on the door of the Warthog and it will make a barrel roll, flipping sideways. Throw a plasma grenade on the front of the car or on the back of it.


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On: 2003-02-12  

Rocket Launcher instructions
Rating: 50%
If you have a gun with a scope, use it to look at the middle of the Rocket Launcher. You will see a small picture with a man holding the gun with the text "Hold This Way".

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On: 2003-02-12  

James Bond-style vehicle change
Rating: 50%
Fly low over a Warthog with the Banshee. Press B to jump out, then press B again when close to the Warthog to land in the driver's seat. This works with all seating positions.

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On: 2003-02-12  

Survive almost any drop with any vehicle
Rating: 50%
Immediately before you go off any high drop, send your vehicle into a 360 circle turn. This works best with the Warthog or Ghost. You can fall an incredible distance and receive no damage.

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On: 2003-02-12  

Unlimited ammunition
Rating: 50%
This can be done in single player and multi-player modes. It will work on the hand gun, assault rifle, sniper rifle, and rocket launcher. Stand over one of those weapons on the floor so that it highlights on your screen (including alien weapons). Press X to reload. When the hand pulls out the magazine, hold X and your weapon will be thrown to the floor and make a reloading sound. Do not pick it up until this finishes. When it does, walk forward and press x to pick up reloaded weapon. Note: When using guns, do not empty the clips completely -- leave one or two rounds before attempting this. Also, with the rocket launcher, fire one rocket stand, over any weapon, and do the same as above.

Did this work for you?   or 
On: 2003-02-12  
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